ABOUT LGO4D LIVE CHAT

About lgo4d live chat

Compared to the java.util.logging we don’t need to do any setup. By default, Log4j two will make use of the ConsoleAppender to write down the log information on the console. The log file is going to be printed using the PatternLayout hooked up for the outlined ConsoleAppander Using the pattern defined as follows: %d HH:mm:ss.Markers are represent

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